Machines | Let's Test Machine Gun Turrets - Fallout 4
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My Twitch: http://www.twitch.tv/scotchandsmokerings - Mods Used: http://oxhorn.it/mods-used - Oxhorn's Free Fallout 4 Settlement Happiness Calculator: http://oxhorn.it/happiness-calculator - My Fantasy Novel: http://www.cloranhastings.com/
Comments
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Gotta remember, Mk 3 is HE. Mk 5 is Incendiary, and mk 7 is HE Incendiary...all of which are AoE, and cause splash damage to surrounding targets. It adds up REALLY fast. Figure, five shots, on five close targets, means each target could conceivably take up to 5x the damage of a single shot. Ouchies! Staying close is a bad bad thing.
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Great vid man.
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It's d day all over again but this time with gunners
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will you do a vid based on the contraptions dlc machines includeing the extension mod
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Explosive Turrets... I have to say I love the explosive legendary effect. I had a mod that allowed me to craft legendary effects and even add two of them to a gun crafted in a special workbench. Minigun + Triple Barrel + Shredder + Explosive Legendary Effect + Rapid Legendary effect = Tri-Cannon. Just becareful when shooting or you will kill yourself almost instantly.
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How did you get all female gunners?
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what about laser turrets?
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Then I guess spawning deathclaws might get more accurate test result.
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Hey Oxhorn, where can i get that spawn-gunner-batch-script? I coudn't find any reference in your Mod-list. Did you write it yourself or can I download it somewhere?
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+Oxhorn Is that jacket/shirt you're wearing available on Xbox?? If so,What is it called??
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what the hell are mark 3, 5 and 7? how do I build them? Is there something I totally missed in all the month?
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MkI is default 5.56, MkIII is 10mm explosive, MkV is 5.56 with fire damage, MkVII is 5.56 with explosive which is basucally just a higher damage version of the MkIII
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Notice me?
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Sorry to be so new to Fallout 4, but I must of missed the different turret descriptions.... all I can make are light and heavy machine gun turrets... I don't see any choice of mark anything.... are you using a certain mod??
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Will turrets track enemies 360 degrees or only their "angle" of attack?
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what you could have done to stay out is aquagirl
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Can someone tell me why I can get mk 7 turrets in Warwick Homestead, but not Sanctuary?
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Nice experiment. You know that instead of typing in the console you can just use the arrows to go up and down in previous commands?
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this mod i think would be kooler if they set it up where with a settlement computer u can upgrade the turrets
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The Mk3 Mk5 and Mk7 turrets all were using explosive rounds not incendiary rounds or other different types. You can tell by the impact sounds and all explosives effect the water the same way.
I learned that there is almost no difference after going from Mk1 to Mk3, thx for the research - enjoying your content, think I'll hit that sub button and check out your other stuff.